This Corona Renderer support portal is inactive. To access the new help center and submit support tickets, please visit this link.

FAQ - Materials and shaders

This section lists all materials and shaders of Corona Renderer for Cinema 4D

Corona AO Shader - C4D
Corona AO Shader - C4D  For maximum realism and physical accuracy, we do not recommend using ambient occlusion to enhance shading. Corona Renderer will ...
Tue, 31 Aug, 2021 at 4:17 PM
Corona UVW Randomizer Shader - C4D
Corona UVW Randomizer Shader - C4D  Textured objects often show obvious repetitions, which instantly give away that the scene is computer-generated. ...
Tue, 31 Aug, 2021 at 4:14 PM
Corona Distance Shader - C4D
Corona Distance Shader - C4D The Corona Distance Shader lets you create "smart" materials that know how far away they are from objects in the sc...
Tue, 5 Oct, 2021 at 5:48 AM
Corona Multi Shader - C4D
How to use the Corona Multi Shader in Cinema 4D The Corona Multi Shader can be used to create a single material, which will show randomized textur...
Tue, 31 Aug, 2021 at 4:16 PM
Corona Triplanar Map - C4D
Corona Triplanar Map - C4D The CoronaTriplanar map is a shader that can be used to apply mapping coordinates to an object through its material. It allow...
Tue, 31 Aug, 2021 at 4:12 PM
Corona Physical Material - C4D
Corona Physical Material - C4D What is it? Introduced in Corona Renderer 7 for 3ds Max and Cinema 4D is the new Physical Material. This material has b...
Tue, 21 Sep, 2021 at 4:13 PM
Corona Bitmap - C4D
Corona Bitmap When using Corona Renderer, bitmaps can be loaded using two supported shaders: Corona Bitmap shader Cinema 4D native Bitmap shader ...
Mon, 4 Oct, 2021 at 5:30 AM
Corona Wire shader - C4D
Corona Wire shader The Corona Wire shader can be used to visualize the edges and vertices of a 3D object. Its typical use is rendering the so-called &qu...
Mon, 4 Oct, 2021 at 9:12 AM